Rhapsody's Projects

Here's a few pictures from various games and rendering projects I made:

A puzzle game made in Godot

A fan art for Critical Role made with Blender

A simple Rust path tracer

A voxel pathtracer using an efficient voxel traversal algorithm

Another voxel renderer, allowing for distinct voxel object transforms similar to Teardown

A voxel raytracer designed to allow sub-voxel details